blob: e001b45d5664db22d510e37036a076d18bc19d01 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
template<typename T, size_t N>
struct tint_array {
const constant T& operator[](size_t i) const constant { return elements[i]; }
device T& operator[](size_t i) device { return elements[i]; }
const device T& operator[](size_t i) const device { return elements[i]; }
thread T& operator[](size_t i) thread { return elements[i]; }
const thread T& operator[](size_t i) const thread { return elements[i]; }
threadgroup T& operator[](size_t i) threadgroup { return elements[i]; }
const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; }
T elements[N];
};
struct tint_packed_vec3_f32_array_element {
/* 0x0000 */ packed_float3 elements;
/* 0x000c */ tint_array<int8_t, 4> tint_pad;
};
float2x3 tint_unpack_vec3_in_composite(tint_array<tint_packed_vec3_f32_array_element, 2> in) {
float2x3 result = float2x3(float3(in[0].elements), float3(in[1].elements));
return result;
}
kernel void f(const constant tint_array<tint_array<tint_packed_vec3_f32_array_element, 2>, 4>* tint_symbol [[buffer(0)]], device float* tint_symbol_1 [[buffer(1)]]) {
float3x2 const t = transpose(tint_unpack_vec3_in_composite((*(tint_symbol))[2]));
float const l = length(float3((*(tint_symbol))[0][1].elements).zxy);
float const a = fabs(float3((*(tint_symbol))[0][1].elements).zxy[0]);
*(tint_symbol_1) = ((t[0][0] + float(l)) + float(a));
return;
}