enable f16; | |
@group(0) @binding(0) var<uniform> u : array<mat4x4<f16>, 4>; | |
@group(0) @binding(1) var<storage, read_write> s : f16; | |
fn a(a : array<mat4x4<f16>, 4>) -> f16 { | |
return a[0][0].x; | |
} | |
fn b(m : mat4x4<f16>) -> f16 { | |
return m[0].x; | |
} | |
fn c(v : vec4<f16>) -> f16 { | |
return v.x; | |
} | |
fn d(f : f16) -> f16 { | |
return f; | |
} | |
@compute @workgroup_size(1) | |
fn f() { | |
s = (((a(u) + b(u[1])) + c(u[1][0].ywxz)) + d(u[1][0].ywxz.x)); | |
} |