| #include <metal_stdlib> |
| using namespace metal; |
| template<typename T, size_t N> |
| struct tint_array { |
| const constant T& operator[](size_t i) const constant { return elements[i]; } |
| device T& operator[](size_t i) device { return elements[i]; } |
| const device T& operator[](size_t i) const device { return elements[i]; } |
| thread T& operator[](size_t i) thread { return elements[i]; } |
| const thread T& operator[](size_t i) const thread { return elements[i]; } |
| threadgroup T& operator[](size_t i) threadgroup { return elements[i]; } |
| const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; } |
| T elements[N]; |
| }; |
| |
| struct Inner { |
| half2x4 m; |
| }; |
| struct Outer { |
| tint_array<Inner, 4> a; |
| }; |
| struct tint_module_vars_struct { |
| const constant tint_array<Outer, 4>* a; |
| }; |
| |
| kernel void f(const constant tint_array<Outer, 4>* a [[buffer(0)]]) { |
| tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.a=a}; |
| const constant tint_array<Outer, 4>* const p_a = tint_module_vars.a; |
| const constant Outer* const p_a_3 = (&(*p_a)[3]); |
| const constant tint_array<Inner, 4>* const p_a_3_a = (&(*p_a_3).a); |
| const constant Inner* const p_a_3_a_2 = (&(*p_a_3_a)[2]); |
| const constant half2x4* const p_a_3_a_2_m = (&(*p_a_3_a_2).m); |
| const constant half4* const p_a_3_a_2_m_1 = (&(*p_a_3_a_2_m)[1]); |
| tint_array<Outer, 4> const l_a = (*p_a); |
| Outer const l_a_3 = (*p_a_3); |
| tint_array<Inner, 4> const l_a_3_a = (*p_a_3_a); |
| Inner const l_a_3_a_2 = (*p_a_3_a_2); |
| half2x4 const l_a_3_a_2_m = (*p_a_3_a_2_m); |
| half4 const l_a_3_a_2_m_1 = (*p_a_3_a_2_m_1); |
| half const l_a_3_a_2_m_1_0 = (*p_a_3_a_2_m_1)[0]; |
| } |