blob: 5c4bf023b344a92443fe7be1d7d6ca8bed04853a [file] [log] [blame]
// flags: --hlsl_shader_model 62
enable f16;
@group(0) @binding(0) var<uniform> u : mat2x2<f16>;
var<workgroup> w : mat2x2<f16>;
@compute @workgroup_size(1)
fn f() {
w = u;
w[1] = u[0];
w[1] = u[0].yx;
w[0][1] = u[1][0];
}