cbuffer cbuffer_u : register(b0) { | |
uint4 u[2]; | |
}; | |
void a(float2x4 m) { | |
} | |
void b(float4 v) { | |
} | |
void c(float f_1) { | |
} | |
float2x4 u_load(uint offset) { | |
const uint scalar_offset = ((offset + 0u)) / 4; | |
const uint scalar_offset_1 = ((offset + 16u)) / 4; | |
return float2x4(asfloat(u[scalar_offset / 4]), asfloat(u[scalar_offset_1 / 4])); | |
} | |
[numthreads(1, 1, 1)] | |
void f() { | |
a(u_load(0u)); | |
b(asfloat(u[1])); | |
b(asfloat(u[1]).ywxz); | |
c(asfloat(u[1].x)); | |
c(asfloat(u[1]).ywxz.x); | |
return; | |
} |