blob: e7a4c3551c9bd2967d89a5b8f04761de53a73d4b [file] [log] [blame]
// flags: --hlsl_shader_model 62
enable f16;
@group(0) @binding(0) var<uniform> u : vec2<f16>;
@group(0) @binding(1) var<storage, read_write> s: vec2<f16>;
@compute @workgroup_size(1)
fn main() {
let x = u;
s = x;
}