blob: d5e15d236e650730fbd009c2f09789258e40c3f3 [file] [log] [blame]
// flags: --hlsl_shader_model 62
enable f16;
@group(0) @binding(0) var<uniform> u : vec4<f16>;
@group(0) @binding(1) var<storage, read_write> s: vec4<f16>;
@compute @workgroup_size(1)
fn main() {
let x = u;
s = x;
}