| #include <metal_stdlib> |
| |
| using namespace metal; |
| |
| #define TINT_ISOLATE_UB(VOLATILE_NAME) \ |
| volatile bool VOLATILE_NAME = true; \ |
| if (VOLATILE_NAME) |
| |
| kernel void tint_symbol() { |
| float2 v2f = 0.0f; |
| float2 v2f_2 = 0.0f; |
| int3 v3i = 0; |
| int3 v3i_2 = 0; |
| uint4 v4u = 0u; |
| uint4 v4u_2 = 0u; |
| bool2 v2b = false; |
| bool2 v2b_2 = false; |
| TINT_ISOLATE_UB(tint_volatile_true) for(int i = 0; (i < 2); i = as_type<int>((as_type<uint>(i) + as_type<uint>(1)))) { |
| v2f[i] = 1.0f; |
| v3i[i] = 1; |
| v4u[i] = 1u; |
| v2b[i] = true; |
| v2f_2[i] = 1.0f; |
| v3i_2[i] = 1; |
| v4u_2[i] = 1u; |
| v2b_2[i] = true; |
| } |
| return; |
| } |
| |