#include <metal_stdlib> | |
using namespace metal; | |
struct tint_module_vars_struct { | |
thread float3x4* m; | |
device float3x4* out; | |
}; | |
kernel void f(device float3x4* out [[buffer(0)]]) { | |
thread float3x4 m = float3x4(float4(0.0f, 1.0f, 2.0f, 3.0f), float4(4.0f, 5.0f, 6.0f, 7.0f), float4(8.0f, 9.0f, 10.0f, 11.0f)); | |
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.m=(&m), .out=out}; | |
(*tint_module_vars.out) = (*tint_module_vars.m); | |
} |