#include <metal_stdlib> | |
using namespace metal; | |
struct tint_module_vars_struct { | |
device float4x2* out; | |
}; | |
kernel void f(device float4x2* out [[buffer(0)]]) { | |
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.out=out}; | |
(*tint_module_vars.out) = float4x2(float2(0.0f, 1.0f), float2(2.0f, 3.0f), float2(4.0f, 5.0f), float2(6.0f, 7.0f)); | |
} |