#include <metal_stdlib> | |
using namespace metal; | |
kernel void f(device float4x4* tint_symbol [[buffer(0)]]) { | |
*(tint_symbol) = float4x4(float4(0.0f, 1.0f, 2.0f, 3.0f), float4(4.0f, 5.0f, 6.0f, 7.0f), float4(8.0f, 9.0f, 10.0f, 11.0f), float4(12.0f, 13.0f, 14.0f, 15.0f)); | |
return; | |
} | |