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dawn
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47fddc2918a774bdc777752dff45e97188c1f0ae
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.
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test
/
tint
/
types
/
functions
/
shader_io
/
vertex_output_builtins.wgsl.expected.ir.msl
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#include
<metal_stdlib>
using
namespace
metal
;
vertex float4 tint_symbol
()
{
return
float4
(
1.0f
,
2.0f
,
3.0f
,
4.0f
);
}