commit | b04be6866082370061cf4e1a731c1331a1b51323 | [log] [tgz] |
---|---|---|
author | Jiawei Shao <jiawei.shao@intel.com> | Sat Aug 26 01:13:51 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sat Aug 26 01:13:51 2023 +0000 |
tree | e9c2231f5b875e25b56f50b522abc47c472b4867 | |
parent | 3aea52329800f6f08a2c89576cbcfb524fd9205a [diff] |
OpenGL: Support ReadOnly and ReadWrite storage texture access This patch implements read-only and read-write storage texture access on OpenGL backend. Note that read-only storage texture isn't supported well in render pipeline on ANGLE so we have to temporarily skip these tests. Bug: dawn:1972 Test: dawn_end2end_tests Change-Id: I4286c71d129b2ec4845bde121d79465720ff2145 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/147641 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.