commit | 48309b615681450c383f09bbb37db567eb6942f3 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Tue Sep 26 17:19:51 2023 +0000 |
committer | James Price <jrprice@google.com> | Tue Sep 26 17:19:51 2023 +0000 |
tree | aa99c4a71a583a90d609eab6fce04ea1a798dc8c | |
parent | a9c100c7607c51afd2379154cffa3b3410da274d [diff] |
[ir] Add polyfill for clamping insertBits args Use it in the SPIR-V writer. Bug: tint:1718, tint:1906 Change-Id: I3265f53024dae1f157e83eb78773fde80448188c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/152821 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.