| // Copyright 2017 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "tests/unittests/validation/ValidationTest.h" |
| |
| class DepthStencilStateValidationTest : public ValidationTest { |
| }; |
| |
| // Test cases where creation should succeed |
| TEST_F(DepthStencilStateValidationTest, CreationSuccess) { |
| // Success for setting all properties |
| { |
| dawn::StencilStateFaceDescriptor stencilFaceDescriptor; |
| stencilFaceDescriptor.compare = dawn::CompareFunction::Greater; |
| stencilFaceDescriptor.stencilFailOp = dawn::StencilOperation::Keep; |
| stencilFaceDescriptor.depthFailOp = dawn::StencilOperation::Keep; |
| stencilFaceDescriptor.passOp = dawn::StencilOperation::Replace; |
| dawn::DepthStencilState ds = |
| AssertWillBeSuccess(device.CreateDepthStencilStateBuilder()) |
| .SetDepthCompareFunction(dawn::CompareFunction::Less) |
| .SetDepthWriteEnabled(true) |
| .SetStencilFunction(dawn::Face::Both, &stencilFaceDescriptor) |
| .SetStencilMask(0x0, 0x1) |
| .GetResult(); |
| } |
| |
| // Success for empty builder |
| { |
| dawn::DepthStencilState ds = AssertWillBeSuccess(device.CreateDepthStencilStateBuilder()) |
| .GetResult(); |
| } |
| |
| // Test success when setting stencil function on separate faces |
| { |
| dawn::StencilStateFaceDescriptor stencilFrontDescriptor; |
| stencilFrontDescriptor.compare = dawn::CompareFunction::Less; |
| stencilFrontDescriptor.stencilFailOp = dawn::StencilOperation::Replace; |
| stencilFrontDescriptor.depthFailOp = dawn::StencilOperation::Replace; |
| stencilFrontDescriptor.passOp = dawn::StencilOperation::Replace; |
| dawn::StencilStateFaceDescriptor stencilBackDescriptor; |
| stencilBackDescriptor.compare = dawn::CompareFunction::Greater; |
| stencilBackDescriptor.stencilFailOp = dawn::StencilOperation::Replace; |
| stencilBackDescriptor.depthFailOp = dawn::StencilOperation::Replace; |
| stencilBackDescriptor.passOp = dawn::StencilOperation::Replace; |
| dawn::DepthStencilState ds = |
| AssertWillBeSuccess(device.CreateDepthStencilStateBuilder()) |
| .SetStencilFunction(dawn::Face::Front, &stencilFrontDescriptor) |
| .SetStencilFunction(dawn::Face::Back, &stencilBackDescriptor) |
| .GetResult(); |
| } |
| } |
| |
| // Test creation failure when specifying properties multiple times |
| TEST_F(DepthStencilStateValidationTest, CreationDuplicates) { |
| // Test failure when specifying depth write enabled multiple times |
| { |
| dawn::DepthStencilState ds = AssertWillBeError(device.CreateDepthStencilStateBuilder()) |
| .SetDepthWriteEnabled(true) |
| .SetDepthWriteEnabled(false) |
| .GetResult(); |
| } |
| |
| // Test failure when specifying depth compare function multiple times |
| { |
| dawn::DepthStencilState ds = AssertWillBeError(device.CreateDepthStencilStateBuilder()) |
| .SetDepthCompareFunction(dawn::CompareFunction::Less) |
| .SetDepthCompareFunction(dawn::CompareFunction::Greater) |
| .GetResult(); |
| } |
| |
| // Test failure when setting stencil mask multiple times |
| { |
| dawn::DepthStencilState ds = AssertWillBeError(device.CreateDepthStencilStateBuilder()) |
| .SetStencilMask(0x00, 0x00) |
| .SetStencilMask(0xff, 0xff) |
| .GetResult(); |
| } |
| |
| // Test failure when directly setting stencil function on a face multiple times |
| { |
| dawn::StencilStateFaceDescriptor stencilBackDescriptor1; |
| stencilBackDescriptor1.compare = dawn::CompareFunction::Less; |
| stencilBackDescriptor1.stencilFailOp = dawn::StencilOperation::Replace; |
| stencilBackDescriptor1.depthFailOp = dawn::StencilOperation::Replace; |
| stencilBackDescriptor1.passOp = dawn::StencilOperation::Replace; |
| dawn::StencilStateFaceDescriptor stencilBackDescriptor2; |
| stencilBackDescriptor2.compare = dawn::CompareFunction::Greater; |
| stencilBackDescriptor2.stencilFailOp = dawn::StencilOperation::Replace; |
| stencilBackDescriptor2.depthFailOp = dawn::StencilOperation::Replace; |
| stencilBackDescriptor2.passOp = dawn::StencilOperation::Replace; |
| dawn::DepthStencilState ds = |
| AssertWillBeError(device.CreateDepthStencilStateBuilder()) |
| .SetStencilFunction(dawn::Face::Back, &stencilBackDescriptor1) |
| .SetStencilFunction(dawn::Face::Back, &stencilBackDescriptor2) |
| .GetResult(); |
| } |
| |
| // Test failure when indirectly setting stencil function on a face multiple times |
| { |
| dawn::StencilStateFaceDescriptor stencilBothDescriptor; |
| stencilBothDescriptor.compare = dawn::CompareFunction::Less; |
| stencilBothDescriptor.stencilFailOp = dawn::StencilOperation::Replace; |
| stencilBothDescriptor.depthFailOp = dawn::StencilOperation::Replace; |
| stencilBothDescriptor.passOp = dawn::StencilOperation::Replace; |
| dawn::StencilStateFaceDescriptor stencilBackDescriptor; |
| stencilBackDescriptor.compare = dawn::CompareFunction::Greater; |
| stencilBackDescriptor.stencilFailOp = dawn::StencilOperation::Replace; |
| stencilBackDescriptor.depthFailOp = dawn::StencilOperation::Replace; |
| stencilBackDescriptor.passOp = dawn::StencilOperation::Replace; |
| dawn::DepthStencilState ds = |
| AssertWillBeError(device.CreateDepthStencilStateBuilder()) |
| .SetStencilFunction(dawn::Face::Both, &stencilBothDescriptor) |
| .SetStencilFunction(dawn::Face::Back, &stencilBackDescriptor) |
| .GetResult(); |
| } |
| } |