commit | fd9d98a5f0d36d0afd91f63058636097b02b4a08 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Tue Jun 25 17:59:16 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jun 25 17:59:16 2024 +0000 |
tree | c668e3d2ce070efa684d615b201fc305bf3f4660 | |
parent | cc74428f03a48aec0e88510373f284e9805ee765 [diff] |
[glsl] Extract binding information out to separate method. This CL pulls the code to generate the binding information for Tint out to a separate method. Bug: 340582170 Change-Id: I71a547b5890ab0ace02fa0ac8cb23f0d29532353 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/194320 Reviewed-by: Stephen White <senorblanco@chromium.org> Commit-Queue: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.