commit | 48a4eabdad4985dff82e2dc897d8245a2df4a36f | [log] [tgz] |
---|---|---|
author | Shrek Shao <shrekshao@google.com> | Wed Oct 11 22:09:32 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Oct 11 22:09:32 2023 +0000 |
tree | c8aa1f893240d3b31d1023953c030a4a45a1ee58 | |
parent | 6d370e591b68d9abb68eb25bf1638476fbe98f15 [diff] |
Fix Combine Sampler transform on function with unused tex param Fix by calling AddTextureSamplerPair on all function texture and sampler param to add any potential ones that weren't added by the AddTextureSamplerPair calls for builtins. These parameters could be unused ones, or passed to builtins that are emulated. Bug: tint:2006 Change-Id: I7eff302e7815c92c50f85280d71af8ad80645981 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/154181 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Shrek Shao <shrekshao@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.