commit | a1f448a36392cb64f6bc89c750a0c9de14f1d319 | [log] [tgz] |
---|---|---|
author | Jiawei Shao <jiawei.shao@intel.com> | Sat Sep 14 06:36:09 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sat Sep 14 06:36:09 2024 +0000 |
tree | 98e9898d01b73e27382af69c7d30e837f3956de5 | |
parent | 71375e6a0b417b48cd54c54f9991f9a7eb88d434 [diff] |
Enable extension "rg11b10ufloat-renderable" on D3D11 Fixed: 351994228 Test: dawn_end2end_tests Change-Id: Ia5093f559764d895dd805b8dd200958ab9060f88 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/206534 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.