commit | 7d56022a6445afa2fffe17d3cb390fd29dc49adb | [log] [tgz] |
---|---|---|
author | Mark Henderson <mehe@google.com> | Wed Jan 29 23:11:17 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Wed Jan 29 23:11:17 2020 +0000 |
tree | 53646de30f8a5af55a6cca9f6397bcc96e25d63c | |
parent | 7b6246a2ade815a032e1abc8df1be7c72d3dd0c2 [diff] |
Make Vulkan's surface config available before the swap chain is actually created/ Change-Id: I9da1c9f513d26aa95b40f97908bfc3a54c843053 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15541 Commit-Queue: Mark Henderson <mehe@google.com> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.