| commit | 4922b5fed1d22aff8a50a3218f8a63c8cb093fae | [log] [tgz] |
|---|---|---|
| author | François Beaufort <beaufort.francois@gmail.com> | Tue Dec 02 21:33:46 2025 -0800 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Dec 02 21:33:46 2025 -0800 |
| tree | 1083b12b2e29a545a405790a074a450e92e90c98 | |
| parent | d7489d1c16d96ef17df0f7dca694553fc04343fc [diff] |
Fill missing bits in Dawn Native feature documentation Change-Id: I9e95d5646bef7bfb53cb441cf1614d172c32f2fd Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/277795 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Fr <beaufort.francois@gmail.com> Reviewed-by: Loko Kung <lokokung@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.