#version 310 es | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
void unused_entry_point() { | |
return; | |
} | |
mat4x2 m = mat4x2(vec2(0.0f, 1.0f), vec2(2.0f, 3.0f), vec2(4.0f, 5.0f), vec2(6.0f, 7.0f)); | |
mat4x2 f() { | |
mat4x2 m_1 = mat4x2(m); | |
return m_1; | |
} | |