commit | 49597ccb15d364e8d75defd731c95a5fc5db35cc | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Tue Sep 03 21:24:54 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Sep 03 21:24:54 2024 +0000 |
tree | e459293923ab6e6a4ef63a0cc45d061b141c4a72 | |
parent | f5ae33ceefbd30cdd17ba2834d7e7fcda1e90b31 [diff] |
[glsl][ir] Emit `Discard` and `TerminateInvocation` This Cl adds `Discard` and `TerminateInvocation` to the GLSL IR backend. Bug: 42251044 Change-Id: Ia2b9a55e11e75067f8236b69a42c95c6e7a39171 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/204795 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.