blob: 8ee8c3656ff0ee0a32a1f3bbe5354f7444e6c8d1 [file] [log] [blame]
//
// fragment_main
//
#version 310 es
precision highp float;
precision highp int;
void select_9b478d() {
bool arg_2 = true;
int res = mix(1, 1, arg_2);
}
void main() {
select_9b478d();
}
//
// compute_main
//
#version 310 es
void select_9b478d() {
bool arg_2 = true;
int res = mix(1, 1, arg_2);
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
select_9b478d();
}
//
// vertex_main
//
#version 310 es
struct VertexOutput {
vec4 pos;
};
void select_9b478d() {
bool arg_2 = true;
int res = mix(1, 1, arg_2);
}
VertexOutput vertex_main_inner() {
VertexOutput v = VertexOutput(vec4(0.0f));
v.pos = vec4(0.0f);
select_9b478d();
return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
gl_PointSize = 1.0f;
}