| SKIP: FAILED |
| |
| <dawn>/src/tint/lang/msl/writer/printer/printer.cc:355 internal compiler error: Uniforms = struct @align(4) { |
| i:u32 @offset(0) |
| j:u32 @offset(4) |
| } |
| |
| %b1 = block { # root |
| %uniforms:ptr<uniform, Uniforms, read> = var @binding_point(1, 4) |
| } |
| |
| %tint_symbol = @compute @workgroup_size(1, 1, 1) func():void -> %b2 { |
| %b2 = block { |
| %m1:ptr<function, mat2x4<f32>, read_write> = var |
| %4:ptr<uniform, u32, read> = access %uniforms, 0u |
| %5:u32 = load %4 |
| %6:ptr<function, vec4<f32>, read_write> = access %m1, %5 |
| store %6, vec4<f32>(1.0f) |
| ret |
| } |
| } |
| |
| unhandled variable address space |
| ******************************************************************** |
| * The tint shader compiler has encountered an unexpected error. * |
| * * |
| * Please help us fix this issue by submitting a bug report at * |
| * crbug.com/tint with the source program that triggered the bug. * |
| ******************************************************************** |