uint tint_insert_bits(uint v, uint n, uint offset, uint count) { | |
const uint e = (offset + count); | |
const uint mask = ((((offset < 32u) ? (1u << offset) : 0u) - 1u) ^ (((e < 32u) ? (1u << e) : 0u) - 1u)); | |
return ((((offset < 32u) ? (n << offset) : 0u) & mask) | (v & ~(mask))); | |
} | |
void f_1() { | |
uint v = 0u; | |
uint n = 0u; | |
uint offset_1 = 0u; | |
uint count = 0u; | |
const uint x_12 = tint_insert_bits(v, n, offset_1, count); | |
return; | |
} | |
[numthreads(1, 1, 1)] | |
void f() { | |
f_1(); | |
return; | |
} |