| SKIP: FAILED |
| |
| ../../src/tint/lang/msl/writer/printer/printer.cc:1257 internal compiler error: Communicators = struct @align(16) { |
| alice:f32 @offset(0) |
| bob:vec4<f32> @offset(16) |
| } |
| |
| main_out = struct @align(16) { |
| x_2_1:vec4<f32> @offset(0), @builtin(position) |
| x_3_1:f32 @offset(16), @location(9) |
| x_3_2:vec4<f32> @offset(32), @location(11) |
| } |
| |
| $B1: { # root |
| %x_1:ptr<private, Communicators, read_write> = var |
| %x_3:ptr<private, Communicators, read_write> = var |
| %x_2:ptr<private, vec4<f32>, read_write> = var |
| } |
| |
| %main_1 = func():void { |
| $B2: { |
| ret |
| } |
| } |
| %tint_symbol = @vertex func(%x_1_param:f32 [@location(9)], %x_1_param_1:vec4<f32> [@location(11)]):main_out { |
| $B3: { |
| %8:ptr<private, f32, read_write> = access %x_1, 0u |
| store %8, %x_1_param |
| %9:ptr<private, vec4<f32>, read_write> = access %x_1, 1u |
| store %9, %x_1_param_1 |
| %10:void = call %main_1 |
| %11:vec4<f32> = load %x_2 |
| %12:ptr<private, f32, read_write> = access %x_3, 0u |
| %13:f32 = load %12 |
| %14:ptr<private, vec4<f32>, read_write> = access %x_3, 1u |
| %15:vec4<f32> = load %14 |
| %16:main_out = construct %11, %13, %15 |
| ret %16 |
| } |
| } |
| |
| invalid entry point IO struct uses |
| ******************************************************************** |
| * The tint shader compiler has encountered an unexpected error. * |
| * * |
| * Please help us fix this issue by submitting a bug report at * |
| * crbug.com/tint with the source program that triggered the bug. * |
| ******************************************************************** |