blob: 3f3ae399a8fc6511c8c8df050b3ae96521bd91e4 [file] [log] [blame]
SKIP: FAILED
../../src/tint/lang/msl/writer/printer/printer.cc:1257 internal compiler error: main_out = struct @align(16) {
x_1_1:f32 @offset(0), @location(4)
x_1_2:f32 @offset(4), @location(5)
x_1_3:f32 @offset(8), @location(6)
x_2_1:vec4<f32> @offset(16), @builtin(position)
}
$B1: { # root
%x_1:ptr<private, array<f32, 3>, read_write> = var
%x_2:ptr<private, vec4<f32>, read_write> = var
}
%main_1 = func():void {
$B2: {
ret
}
}
%tint_symbol = @vertex func():main_out {
$B3: {
%5:void = call %main_1
%6:ptr<private, f32, read_write> = access %x_1, 0i
%7:f32 = load %6
%8:ptr<private, f32, read_write> = access %x_1, 1i
%9:f32 = load %8
%10:ptr<private, f32, read_write> = access %x_1, 2i
%11:f32 = load %10
%12:vec4<f32> = load %x_2
%13:main_out = construct %7, %9, %11, %12
ret %13
}
}
invalid entry point IO struct uses
********************************************************************
* The tint shader compiler has encountered an unexpected error. *
* *
* Please help us fix this issue by submitting a bug report at *
* crbug.com/tint with the source program that triggered the bug. *
********************************************************************