| SKIP: FAILED |
| |
| ../../src/tint/lang/msl/writer/printer/printer.cc:1257 internal compiler error: main_out = struct @align(16) { |
| x_1_1:f32 @offset(0), @location(4) |
| x_1_2:f32 @offset(4), @location(5) |
| x_1_3:f32 @offset(8), @location(6) |
| x_2_1:vec4<f32> @offset(16), @builtin(position) |
| } |
| |
| $B1: { # root |
| %x_1:ptr<private, array<f32, 3>, read_write> = var |
| %x_2:ptr<private, vec4<f32>, read_write> = var |
| } |
| |
| %main_1 = func():void { |
| $B2: { |
| ret |
| } |
| } |
| %tint_symbol = @vertex func():main_out { |
| $B3: { |
| %5:void = call %main_1 |
| %6:ptr<private, f32, read_write> = access %x_1, 0i |
| %7:f32 = load %6 |
| %8:ptr<private, f32, read_write> = access %x_1, 1i |
| %9:f32 = load %8 |
| %10:ptr<private, f32, read_write> = access %x_1, 2i |
| %11:f32 = load %10 |
| %12:vec4<f32> = load %x_2 |
| %13:main_out = construct %7, %9, %11, %12 |
| ret %13 |
| } |
| } |
| |
| invalid entry point IO struct uses |
| ******************************************************************** |
| * The tint shader compiler has encountered an unexpected error. * |
| * * |
| * Please help us fix this issue by submitting a bug report at * |
| * crbug.com/tint with the source program that triggered the bug. * |
| ******************************************************************** |