commit | 49a564c40dd569b29fe9e569cd1ace173a170844 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Oct 11 16:04:52 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Oct 11 16:04:52 2023 +0000 |
tree | 0ad71c0b2bd1faa4640330cb0db08f7ada7bedc8 | |
parent | fc9b2c489785c4154d4b8988f25a11ec3f349bc9 [diff] |
[tint][gn] Only build 'cmd' targets when 'tint_standalone' Chromium builds all the targets it can find. We have build failures when targeting ios. We don't need to build the tint executables in regular chromium builds, so just disable them. Change-Id: I42a92e19ce483fcd0cba92222d4850a73ffd517b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/155701 Kokoro: Ben Clayton <bclayton@google.com> Auto-Submit: Ben Clayton <bclayton@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.