| layout(binding = 0, std430) buffer prevent_dce_block_ssbo { |
| layout(binding = 0, rgba8_snorm) uniform highp writeonly image3D arg_0; |
| vec4 textureLoad_1bc5ab() { |
| vec4 res = imageLoad(arg_0, ivec3(uvec3(1u))); |
| prevent_dce.inner = textureLoad_1bc5ab(); |
| error: Error parsing GLSL shader: |
| ERROR: 0:11: 'writeonly' : argument cannot drop memory qualifier when passed to formal parameter |
| ERROR: 0:11: '' : compilation terminated |
| ERROR: 2 compilation errors. No code generated. |
| layout(binding = 0, std430) buffer prevent_dce_block_ssbo { |
| layout(binding = 0, rgba8_snorm) uniform highp writeonly image3D arg_0; |
| vec4 textureLoad_1bc5ab() { |
| vec4 res = imageLoad(arg_0, ivec3(uvec3(1u))); |
| prevent_dce.inner = textureLoad_1bc5ab(); |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| error: Error parsing GLSL shader: |
| ERROR: 0:9: 'writeonly' : argument cannot drop memory qualifier when passed to formal parameter |
| ERROR: 0:9: '' : compilation terminated |
| ERROR: 2 compilation errors. No code generated. |
| tint executable returned error: exit status 1 |