blob: 19baf4177321216165572720750bf7dc23f55104 [file] [log] [blame]
RWByteAddressBuffer prevent_dce : register(u0);
RWTexture2D<uint4> arg_0 : register(u0, space1);
uint4 textureLoad_a3733f() {
RWTexture2D<uint4> v = arg_0;
uint4 res = uint4(v.Load(int3(int2((int(1)).xx), int(0))));
return res;
}
void fragment_main() {
prevent_dce.Store4(0u, textureLoad_a3733f());
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store4(0u, textureLoad_a3733f());
}