| layout(binding = 0, std430) buffer prevent_dce_block_ssbo { |
| layout(binding = 0, rgba8i) uniform highp writeonly iimage2D arg_0; |
| ivec4 textureLoad_fc47ff() { |
| ivec4 res = imageLoad(arg_0, ivec2(uvec2(1u))); |
| prevent_dce.inner = textureLoad_fc47ff(); |
| error: Error parsing GLSL shader: |
| ERROR: 0:11: 'writeonly' : argument cannot drop memory qualifier when passed to formal parameter |
| ERROR: 0:11: '' : compilation terminated |
| ERROR: 2 compilation errors. No code generated. |
| layout(binding = 0, std430) buffer prevent_dce_block_ssbo { |
| layout(binding = 0, rgba8i) uniform highp writeonly iimage2D arg_0; |
| ivec4 textureLoad_fc47ff() { |
| ivec4 res = imageLoad(arg_0, ivec2(uvec2(1u))); |
| prevent_dce.inner = textureLoad_fc47ff(); |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| error: Error parsing GLSL shader: |
| ERROR: 0:9: 'writeonly' : argument cannot drop memory qualifier when passed to formal parameter |
| ERROR: 0:9: '' : compilation terminated |
| ERROR: 2 compilation errors. No code generated. |
| tint executable returned error: exit status 1 |