blob: 69dca9c403cf670a84edcd5c1ccd5310c72040d6 [file] [log] [blame]
RWTexture2DArray<int4> arg_0 : register(u0, space1);
void textureStore_614b58() {
int2 arg_1 = (int(1)).xx;
uint arg_2 = 1u;
int4 arg_3 = (int(1)).xxxx;
RWTexture2DArray<int4> v = arg_0;
int2 v_1 = arg_1;
int4 v_2 = arg_3;
v[int3(v_1, int(arg_2))] = v_2;
}
void fragment_main() {
textureStore_614b58();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_614b58();
}