commit | 49d794fbcc6d416c2493c4f133e2214c05a8da92 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Wed Sep 15 15:35:43 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Sep 15 15:35:43 2021 +0000 |
tree | f01e3764a8530ff4752e46ba1bc178791021f467 | |
parent | c4a462a2ff2d7cb0147fe67d4f9393bc71a3674a [diff] |
Use IterateBitSet in AddVertexPullingPass BUG=dawn:529 Change-Id: Ibc05ee56f79c967b6dc8e08303ad726aff83c7a2 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/64300 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.