commit | 4a0a7099371b773d23677fb0b327452ee5c412f9 | [log] [tgz] |
---|---|---|
author | François Beaufort <beaufort.francois@gmail.com> | Tue Jun 03 03:38:00 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jun 03 03:38:00 2025 -0700 |
tree | 9da3b71fc3eb21344af58b75556839a448c452dd | |
parent | f5cca8a51ddaafdc903ac61d030c05cf38b8443a [diff] |
Revert "[dawn][opengl] Disable TextureCompressionASTCSliced3D feature" This reverts commit 968646ae6a99b1751d5a7a4298e3bf6976123326. Bug: 342840940 Change-Id: I1cfaf0918fdb21d216d51dd40102cdf321f2f563 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/241034 Reviewed-by: Stephen White <senorblanco@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Fr <beaufort.francois@gmail.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.