commit | 4a186839476d5194f30fb2f7b745887e12f2d154 | [log] [tgz] |
---|---|---|
author | David Neto <dneto@google.com> | Wed Jun 26 17:10:45 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jun 26 17:10:45 2024 +0000 |
tree | 989419d56f2fff9d1d6c8f1fb9be8003a5cf989e | |
parent | 747ef18816c8f375bb61400f478a89717b608d8a [diff] |
Triage expectations: - smoothstep execution failures: b/349420827 - matrix mul overflow_mat_f16_internal validation failures: b/349425830 - webgpu:shader,validation,expression,matrix,add_sub:underflow_f16: b/349425541 Change-Id: I33e93e7ac42542bd46b908b2a8eab51a285e4025 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/195759 Commit-Queue: James Price <jrprice@google.com> Reviewed-by: James Price <jrprice@google.com> Auto-Submit: David Neto <dneto@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.