| #version 310 es | |
| precision highp float; | |
| precision highp int; | |
| layout(binding = 0, std430) | |
| buffer f_v_block_ssbo { | |
| uint inner[]; | |
| } v_1; | |
| layout(binding = 1, std430) | |
| buffer f_out_block_ssbo { | |
| uvec4 inner; | |
| } v_2; | |
| void main() { | |
| uint offset = 16u; | |
| uint v_3 = (offset & 4294967280u); | |
| uint v_4 = (uint(v_1.inner.length()) * 4u); | |
| uint v_5 = 0u; | |
| uint v_6 = uaddCarry(v_3, 16u, v_5); | |
| uint v_7 = ((mix(v_3, 0u, (v_4 < mix(4294967295u, v_6, (v_5 == 0u)))) * 1u) / 4u); | |
| uint v_8 = (v_7 + 1u); | |
| uint v_9 = (v_8 + 1u); | |
| v_2.inner = uvec4(v_1.inner[v_7], v_1.inner[v_8], v_1.inner[v_9], v_1.inner[(v_9 + 1u)]); | |
| } |