commit | 4ac332aa51f63e586375d97596b730e2678b6235 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Sat Jul 20 00:08:56 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sat Jul 20 00:08:56 2024 +0000 |
tree | 6b927528882f6b7b9f60dff858019349fb2cb8ba | |
parent | b19b17b62694f3c776136690db177eab343b3342 [diff] |
dawn::native: Use Range to iterate over bindings in all backends. Bug: None Change-Id: I0402187f5fbe9f24e98efd7f1286c3c8d75bf1a9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/199334 Auto-Submit: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.