commit | f9960c14a66f09e1c1db4b6a8c7f5e5962d668d7 | [log] [tgz] |
---|---|---|
author | Jim Blackler <jimblackler@google.com> | Thu Jun 06 15:37:43 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jun 06 15:37:43 2024 +0000 |
tree | 3ddb71a8bec63790a762ae498149fa0f9ba263f7 | |
parent | 07bdddbea8a2579ba91f7afbb4382faaa5bfedf6 [diff] |
Fix for Kotlin method parameters. Methods with a default value of '0' did not get that default set. Bug: 344830775 Change-Id: I49fac0d30c31d18c74f5191c3f3198ede8aa90ab Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/191620 Commit-Queue: Jim Blackler <jimblackler@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Alex Benton <bentonian@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.