blob: 1fb4ed455e9086fdf97cd2423dc7b34c5d7b3a3f [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void g(float a) {
}
struct tint_symbol_1 {
float4 fbf [[color(0)]];
};
void f_inner(float4 fbf) {
g(fbf[1]);
}
fragment void f(tint_symbol_1 tint_symbol [[stage_in]]) {
f_inner(tint_symbol.fbf);
return;
}