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// Copyright 2022 The Dawn & Tint Authors
//
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#include "src/tint/lang/wgsl/ast/transform/clamp_frag_depth.h"
#include <utility>
#include "src/tint/lang/core/builtin_value.h"
#include "src/tint/lang/wgsl/ast/attribute.h"
#include "src/tint/lang/wgsl/ast/builtin_attribute.h"
#include "src/tint/lang/wgsl/ast/function.h"
#include "src/tint/lang/wgsl/ast/module.h"
#include "src/tint/lang/wgsl/ast/struct.h"
#include "src/tint/lang/wgsl/ast/transform/push_constant_helper.h"
#include "src/tint/lang/wgsl/program/clone_context.h"
#include "src/tint/lang/wgsl/program/program_builder.h"
#include "src/tint/lang/wgsl/resolver/resolve.h"
#include "src/tint/lang/wgsl/sem/function.h"
#include "src/tint/lang/wgsl/sem/statement.h"
#include "src/tint/lang/wgsl/sem/struct.h"
#include "src/tint/utils/containers/vector.h"
#include "src/tint/utils/macros/scoped_assignment.h"
TINT_INSTANTIATE_TYPEINFO(tint::ast::transform::ClampFragDepth);
TINT_INSTANTIATE_TYPEINFO(tint::ast::transform::ClampFragDepth::Config);
namespace tint::ast::transform {
/// PIMPL state for the transform
struct ClampFragDepth::State {
/// The source program
const Program& src;
/// The target program builder
ProgramBuilder b{};
/// The clone context
program::CloneContext ctx = {&b, &src, /* auto_clone_symbols */ true};
/// The sem::Info of the program
const sem::Info& sem = src.Sem();
/// The symbols of the program
const SymbolTable& sym = src.Symbols();
/// Runs the transform
/// @returns the new program or SkipTransform if the transform is not required
Transform::ApplyResult Run(const DataMap& inputs) {
const Config* cfg = inputs.Get<Config>();
if (!cfg || !cfg->offsets.has_value()) {
return SkipTransform;
}
PushConstantHelper push_constant_helper(ctx);
// At least one entry-point needs clamping. Add the following to the module:
//
// enable chromium_experimental_push_constant;
//
// struct PushConstants {
// min_depth : f32,
// max_depth : f32,
// }
// var<push_constant> push_constants : PushConstants;
//
// fn clamp_frag_depth(v : f32) -> f32 {
// return clamp(v, push_constants.min, push_constants.max_depth);
// }
push_constant_helper.InsertMember("min_depth", b.ty.f32(), cfg->offsets->min);
push_constant_helper.InsertMember("max_depth", b.ty.f32(), cfg->offsets->max);
Symbol buffer_name = push_constant_helper.Run();
auto base_fn_sym = b.Symbols().New("clamp_frag_depth");
b.Func(base_fn_sym, Vector{b.Param("v", b.ty.f32())}, b.ty.f32(),
Vector{b.Return(b.Call("clamp", "v", b.MemberAccessor(buffer_name, "min_depth"),
b.MemberAccessor(buffer_name, "max_depth")))});
// If true, the currently cloned function returns frag depth directly as a scalar
bool returns_frag_depth_as_value = false;
// If valid, the currently cloned function returns frag depth in a struct
// The symbol is the name of the helper function to apply the depth clamping.
Symbol returns_frag_depth_as_struct_helper;
// Map of io struct to helper function to return the structure with the depth clamping
// applied.
Hashmap<const ast::Struct*, Symbol, 4u> io_structs_clamp_helpers;
// Register a callback that will be called for each visted AST function.
// This call wraps the cloning of the function's statements, and will assign to
// `returns_frag_depth_as_value` or `returns_frag_depth_as_struct_helper` if the function's
// return value requires depth clamping.
ctx.ReplaceAll([&](const ast::Function* fn) {
if (fn->PipelineStage() != ast::PipelineStage::kFragment) {
return ctx.CloneWithoutTransform(fn);
}
if (ReturnsFragDepthAsValue(fn)) {
TINT_SCOPED_ASSIGNMENT(returns_frag_depth_as_value, true);
return ctx.CloneWithoutTransform(fn);
}
if (ReturnsFragDepthInStruct(fn)) {
// At most once per I/O struct, add the conversion function:
//
// fn clamp_frag_depth_S(s : S) -> S {
// return S(s.first, s.second, clamp_frag_depth(s.frag_depth), s.last);
// }
auto* struct_ty = sem.Get(fn)->ReturnType()->As<sem::Struct>()->Declaration();
auto helper = io_structs_clamp_helpers.GetOrAdd(struct_ty, [&] {
auto return_ty = fn->return_type;
auto fn_sym =
b.Symbols().New("clamp_frag_depth_" + struct_ty->name->symbol.Name());
Vector<const ast::Expression*, 8u> initializer_args;
for (auto* member : struct_ty->members) {
const ast::Expression* arg =
b.MemberAccessor("s", ctx.Clone(member->name->symbol));
if (ContainsFragDepth(member->attributes)) {
arg = b.Call(base_fn_sym, arg);
}
initializer_args.Push(arg);
}
Vector params{b.Param("s", ctx.Clone(return_ty))};
Vector body{
b.Return(b.Call(ctx.Clone(return_ty), std::move(initializer_args))),
};
b.Func(fn_sym, params, ctx.Clone(return_ty), body);
return fn_sym;
});
TINT_SCOPED_ASSIGNMENT(returns_frag_depth_as_struct_helper, helper);
return ctx.CloneWithoutTransform(fn);
}
return ctx.CloneWithoutTransform(fn);
});
// Replace the return statements `return expr` with `return clamp_frag_depth(expr)`.
ctx.ReplaceAll([&](const ast::ReturnStatement* stmt) -> const ast::ReturnStatement* {
if (returns_frag_depth_as_value) {
return b.Return(stmt->source, b.Call(base_fn_sym, ctx.Clone(stmt->value)));
}
if (returns_frag_depth_as_struct_helper.IsValid()) {
return b.Return(stmt->source, b.Call(returns_frag_depth_as_struct_helper,
ctx.Clone(stmt->value)));
}
return nullptr;
});
ctx.Clone();
return resolver::Resolve(b);
}
private:
/// @param attrs the attributes to examine
/// @returns true if @p attrs contains a `@builtin(frag_depth)` attribute
bool ContainsFragDepth(VectorRef<const ast::Attribute*> attrs) {
for (auto* attribute : attrs) {
if (auto* builtin_attr = attribute->As<ast::BuiltinAttribute>()) {
if (builtin_attr->builtin == core::BuiltinValue::kFragDepth) {
return true;
}
}
}
return false;
}
/// @param fn the function to examine
/// @returns true if @p fn has a return type with a `@builtin(frag_depth)` attribute
bool ReturnsFragDepthAsValue(const ast::Function* fn) {
return ContainsFragDepth(fn->return_type_attributes);
}
/// @param fn the function to examine
/// @returns true if @p fn has a return structure with a `@builtin(frag_depth)` attribute on one
/// of the members
bool ReturnsFragDepthInStruct(const ast::Function* fn) {
if (auto* struct_ty = sem.Get(fn)->ReturnType()->As<sem::Struct>()) {
for (auto* member : struct_ty->Members()) {
if (ContainsFragDepth(member->Declaration()->attributes)) {
return true;
}
}
}
return false;
}
};
ClampFragDepth::ClampFragDepth() = default;
ClampFragDepth::~ClampFragDepth() = default;
ast::transform::Transform::ApplyResult ClampFragDepth::Apply(const Program& src,
const ast::transform::DataMap& inputs,
ast::transform::DataMap&) const {
return State{src}.Run(inputs);
}
ClampFragDepth::Config::Config() = default;
ClampFragDepth::Config::Config(std::optional<RangeOffsets> off) : offsets(off) {}
ClampFragDepth::Config::~Config() = default;
} // namespace tint::ast::transform