| // Copyright 2022 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "src/tint/lang/wgsl/ast/transform/clamp_frag_depth.h" |
| |
| #include <utility> |
| |
| #include "src/tint/lang/core/builtin_value.h" |
| #include "src/tint/lang/wgsl/ast/attribute.h" |
| #include "src/tint/lang/wgsl/ast/builtin_attribute.h" |
| #include "src/tint/lang/wgsl/ast/function.h" |
| #include "src/tint/lang/wgsl/ast/module.h" |
| #include "src/tint/lang/wgsl/ast/struct.h" |
| #include "src/tint/lang/wgsl/ast/transform/push_constant_helper.h" |
| #include "src/tint/lang/wgsl/program/clone_context.h" |
| #include "src/tint/lang/wgsl/program/program_builder.h" |
| #include "src/tint/lang/wgsl/resolver/resolve.h" |
| #include "src/tint/lang/wgsl/sem/function.h" |
| #include "src/tint/lang/wgsl/sem/statement.h" |
| #include "src/tint/lang/wgsl/sem/struct.h" |
| #include "src/tint/utils/containers/vector.h" |
| #include "src/tint/utils/macros/scoped_assignment.h" |
| |
| TINT_INSTANTIATE_TYPEINFO(tint::ast::transform::ClampFragDepth); |
| TINT_INSTANTIATE_TYPEINFO(tint::ast::transform::ClampFragDepth::Config); |
| |
| namespace tint::ast::transform { |
| |
| /// PIMPL state for the transform |
| struct ClampFragDepth::State { |
| /// The source program |
| const Program& src; |
| /// The target program builder |
| ProgramBuilder b{}; |
| /// The clone context |
| program::CloneContext ctx = {&b, &src, /* auto_clone_symbols */ true}; |
| /// The sem::Info of the program |
| const sem::Info& sem = src.Sem(); |
| /// The symbols of the program |
| const SymbolTable& sym = src.Symbols(); |
| |
| /// Runs the transform |
| /// @returns the new program or SkipTransform if the transform is not required |
| Transform::ApplyResult Run(const DataMap& inputs) { |
| const Config* cfg = inputs.Get<Config>(); |
| if (!cfg || !cfg->offsets.has_value()) { |
| return SkipTransform; |
| } |
| |
| PushConstantHelper push_constant_helper(ctx); |
| |
| // At least one entry-point needs clamping. Add the following to the module: |
| // |
| // enable chromium_experimental_push_constant; |
| // |
| // struct PushConstants { |
| // min_depth : f32, |
| // max_depth : f32, |
| // } |
| // var<push_constant> push_constants : PushConstants; |
| // |
| // fn clamp_frag_depth(v : f32) -> f32 { |
| // return clamp(v, push_constants.min, push_constants.max_depth); |
| // } |
| |
| push_constant_helper.InsertMember("min_depth", b.ty.f32(), cfg->offsets->min); |
| push_constant_helper.InsertMember("max_depth", b.ty.f32(), cfg->offsets->max); |
| |
| Symbol buffer_name = push_constant_helper.Run(); |
| |
| auto base_fn_sym = b.Symbols().New("clamp_frag_depth"); |
| b.Func(base_fn_sym, Vector{b.Param("v", b.ty.f32())}, b.ty.f32(), |
| Vector{b.Return(b.Call("clamp", "v", b.MemberAccessor(buffer_name, "min_depth"), |
| b.MemberAccessor(buffer_name, "max_depth")))}); |
| |
| // If true, the currently cloned function returns frag depth directly as a scalar |
| bool returns_frag_depth_as_value = false; |
| |
| // If valid, the currently cloned function returns frag depth in a struct |
| // The symbol is the name of the helper function to apply the depth clamping. |
| Symbol returns_frag_depth_as_struct_helper; |
| |
| // Map of io struct to helper function to return the structure with the depth clamping |
| // applied. |
| Hashmap<const ast::Struct*, Symbol, 4u> io_structs_clamp_helpers; |
| |
| // Register a callback that will be called for each visted AST function. |
| // This call wraps the cloning of the function's statements, and will assign to |
| // `returns_frag_depth_as_value` or `returns_frag_depth_as_struct_helper` if the function's |
| // return value requires depth clamping. |
| ctx.ReplaceAll([&](const ast::Function* fn) { |
| if (fn->PipelineStage() != ast::PipelineStage::kFragment) { |
| return ctx.CloneWithoutTransform(fn); |
| } |
| |
| if (ReturnsFragDepthAsValue(fn)) { |
| TINT_SCOPED_ASSIGNMENT(returns_frag_depth_as_value, true); |
| return ctx.CloneWithoutTransform(fn); |
| } |
| |
| if (ReturnsFragDepthInStruct(fn)) { |
| // At most once per I/O struct, add the conversion function: |
| // |
| // fn clamp_frag_depth_S(s : S) -> S { |
| // return S(s.first, s.second, clamp_frag_depth(s.frag_depth), s.last); |
| // } |
| auto* struct_ty = sem.Get(fn)->ReturnType()->As<sem::Struct>()->Declaration(); |
| auto helper = io_structs_clamp_helpers.GetOrAdd(struct_ty, [&] { |
| auto return_ty = fn->return_type; |
| auto fn_sym = |
| b.Symbols().New("clamp_frag_depth_" + struct_ty->name->symbol.Name()); |
| |
| Vector<const ast::Expression*, 8u> initializer_args; |
| for (auto* member : struct_ty->members) { |
| const ast::Expression* arg = |
| b.MemberAccessor("s", ctx.Clone(member->name->symbol)); |
| if (ContainsFragDepth(member->attributes)) { |
| arg = b.Call(base_fn_sym, arg); |
| } |
| initializer_args.Push(arg); |
| } |
| Vector params{b.Param("s", ctx.Clone(return_ty))}; |
| Vector body{ |
| b.Return(b.Call(ctx.Clone(return_ty), std::move(initializer_args))), |
| }; |
| b.Func(fn_sym, params, ctx.Clone(return_ty), body); |
| return fn_sym; |
| }); |
| |
| TINT_SCOPED_ASSIGNMENT(returns_frag_depth_as_struct_helper, helper); |
| return ctx.CloneWithoutTransform(fn); |
| } |
| |
| return ctx.CloneWithoutTransform(fn); |
| }); |
| |
| // Replace the return statements `return expr` with `return clamp_frag_depth(expr)`. |
| ctx.ReplaceAll([&](const ast::ReturnStatement* stmt) -> const ast::ReturnStatement* { |
| if (returns_frag_depth_as_value) { |
| return b.Return(stmt->source, b.Call(base_fn_sym, ctx.Clone(stmt->value))); |
| } |
| if (returns_frag_depth_as_struct_helper.IsValid()) { |
| return b.Return(stmt->source, b.Call(returns_frag_depth_as_struct_helper, |
| ctx.Clone(stmt->value))); |
| } |
| return nullptr; |
| }); |
| |
| ctx.Clone(); |
| return resolver::Resolve(b); |
| } |
| |
| private: |
| /// @param attrs the attributes to examine |
| /// @returns true if @p attrs contains a `@builtin(frag_depth)` attribute |
| bool ContainsFragDepth(VectorRef<const ast::Attribute*> attrs) { |
| for (auto* attribute : attrs) { |
| if (auto* builtin_attr = attribute->As<ast::BuiltinAttribute>()) { |
| if (builtin_attr->builtin == core::BuiltinValue::kFragDepth) { |
| return true; |
| } |
| } |
| } |
| |
| return false; |
| } |
| |
| /// @param fn the function to examine |
| /// @returns true if @p fn has a return type with a `@builtin(frag_depth)` attribute |
| bool ReturnsFragDepthAsValue(const ast::Function* fn) { |
| return ContainsFragDepth(fn->return_type_attributes); |
| } |
| |
| /// @param fn the function to examine |
| /// @returns true if @p fn has a return structure with a `@builtin(frag_depth)` attribute on one |
| /// of the members |
| bool ReturnsFragDepthInStruct(const ast::Function* fn) { |
| if (auto* struct_ty = sem.Get(fn)->ReturnType()->As<sem::Struct>()) { |
| for (auto* member : struct_ty->Members()) { |
| if (ContainsFragDepth(member->Declaration()->attributes)) { |
| return true; |
| } |
| } |
| } |
| |
| return false; |
| } |
| }; |
| |
| ClampFragDepth::ClampFragDepth() = default; |
| ClampFragDepth::~ClampFragDepth() = default; |
| |
| ast::transform::Transform::ApplyResult ClampFragDepth::Apply(const Program& src, |
| const ast::transform::DataMap& inputs, |
| ast::transform::DataMap&) const { |
| return State{src}.Run(inputs); |
| } |
| |
| ClampFragDepth::Config::Config() = default; |
| ClampFragDepth::Config::Config(std::optional<RangeOffsets> off) : offsets(off) {} |
| |
| ClampFragDepth::Config::~Config() = default; |
| |
| } // namespace tint::ast::transform |