commit | 27cde382b780f97dc746874e222129ea7c406e84 | [log] [tgz] |
---|---|---|
author | Antonio Maiorano <amaiorano@google.com> | Mon Oct 28 23:45:27 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Oct 28 23:45:27 2024 +0000 |
tree | ed15e7e7ba1ef724ec47dea8759ebfd7f58ce137 | |
parent | a8a05b3d8cf6db7114bb8641ccd59d26f63bae41 [diff] |
HLSL-IR: Fix dynamic buffer access for atomic ops in DecomposeStorageAccess Bug: 375407226 Change-Id: I910955cabe1fec71edd1f7351e51f003ee49a2bf Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/212776 Commit-Queue: Antonio Maiorano <amaiorano@google.com> Reviewed-by: James Price <jrprice@google.com> Auto-Submit: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.