Fix transform name typo.

Change-Id: If2b2dfb81ca67a75020a99cbd66dba782c8a1957
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/212697
Commit-Queue: dan sinclair <dsinclair@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Auto-Submit: dan sinclair <dsinclair@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
diff --git a/src/tint/lang/glsl/writer/raise/shader_io.cc b/src/tint/lang/glsl/writer/raise/shader_io.cc
index 95e4f4c..551357a 100644
--- a/src/tint/lang/glsl/writer/raise/shader_io.cc
+++ b/src/tint/lang/glsl/writer/raise/shader_io.cc
@@ -263,7 +263,7 @@
 
 Result<SuccessType> ShaderIO(core::ir::Module& ir, const ShaderIOConfig& config) {
     auto result = ValidateAndDumpIfNeeded(
-        ir, "gls.lShaderIO",
+        ir, "glsl.ShaderIO",
         core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings});
     if (result != Success) {
         return result;