commit | 4c4cec93b30e885adc7d1d4386ca10f1d4dbfdaf | [log] [tgz] |
---|---|---|
author | Antonio Maiorano <amaiorano@google.com> | Wed Apr 07 16:31:51 2021 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Wed Apr 07 16:31:51 2021 +0000 |
tree | 65ab71892d479e92875c37a9658e0b3481330527 | |
parent | fc47fbfaf3d128399b138e0584e91f1bea2a8b10 [diff] |
Disable D3D12DescriptorHeapTests.NoSwitchOverSamplerHeap for tint Bug: tint:681 Change-Id: I7f986b3c6a10007effb0e0e6c310296c5ddeb87c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47021 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.