Roll vulkan-deps from 54fcc5faac16 to a021d3e26e2d (12 revisions)

https://chromium.googlesource.com/vulkan-deps.git/+log/54fcc5faac16..a021d3e26e2d

Also rolling transitive DEPS:
  https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Tools/+log/d3f9ef117aab877b23a266b1e7542549ea70b817..d4671f690ac42f196795272114daadc5088967ce
  https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Loader/+log/32fcb949e253cbeb40cda7ea76122b492db579ae..11aa53eab96b546c7fce5f5cb29e33069eeb9e9b
  https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-ValidationLayers/+log/2d34d32c82f7f0a308f09973f8874f69f56a66ae..c2138cb704686f1d7d3e1b8088c05216c65bf524

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vulkan-deps-dawn-autoroll
Please CC lokokung@google.com,webgpu-developers@google.com on the revert to ensure that a human
is aware of the problem.

To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry

To report a problem with the AutoRoller itself, please file a bug:
https://issues.skia.org/issues/new?component=1389291&template=1850622

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md

Bug: None
Tbr: lokokung@google.com
Change-Id: Ifada603e61b21f01457c0862261f45aaf72e3701
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/287335
Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
5 files changed
tree: 5e974658ac11c86db14bec70963dd406b9328c88
  1. .github/
  2. .vscode/
  3. build_overrides/
  4. docs/
  5. generator/
  6. include/
  7. infra/
  8. scripts/
  9. src/
  10. test/
  11. third_party/
  12. tools/
  13. webgpu-cts/
  14. .bazelrc
  15. .clang-format
  16. .clang-format-ignore
  17. .clang-tidy
  18. .git-blame-ignore-revs
  19. .gitattributes
  20. .gitignore
  21. .gitmodules
  22. .gn
  23. .style.yapf
  24. .vpython3
  25. AUTHORS
  26. BUILD.bazel
  27. BUILD.gn
  28. CMakeLists.txt
  29. CMakeSettings.json
  30. CODE_OF_CONDUCT.md
  31. codereview.settings
  32. CONTRIBUTING.md
  33. CPPLINT.cfg
  34. DEPS
  35. DIR_METADATA
  36. go.mod
  37. go.sum
  38. go_presubmit_support.py
  39. LICENSE
  40. OWNERS
  41. PRESUBMIT.py
  42. README.chromium
  43. README.md
  44. test_spec_presubmit_support.py
  45. unsafe_buffers_paths.txt
  46. WATCHLISTS
  47. WORKSPACE.bazel
README.md

Build Status Matrix Space

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

License

BSD 3-Clause License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.