| RWByteAddressBuffer tint_symbol : register(u0); |
| |
| void tint_symbol_store(uint offset, float4x4 value) { |
| tint_symbol.Store4((offset + 0u), asuint(value[0u])); |
| tint_symbol.Store4((offset + 16u), asuint(value[1u])); |
| tint_symbol.Store4((offset + 32u), asuint(value[2u])); |
| tint_symbol.Store4((offset + 48u), asuint(value[3u])); |
| } |
| |
| [numthreads(1, 1, 1)] |
| void f() { |
| tint_symbol_store(0u, float4x4(float4(0.0f, 1.0f, 2.0f, 3.0f), float4(4.0f, 5.0f, 6.0f, 7.0f), float4(8.0f, 9.0f, 10.0f, 11.0f), float4(12.0f, 13.0f, 14.0f, 15.0f))); |
| return; |
| } |