commit | 4c87eab3457d4df33ca97a7752254f304a519abf | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Wed Feb 05 17:43:34 2025 -0800 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Feb 05 17:43:34 2025 -0800 |
tree | cf4c080d3332b9287cdbb43151ea29926063b9d1 | |
parent | 0cf4773092a770b542fe8881190effe41df2b80b [diff] |
[spirv-reader][ir] Add support for `frexp` GLSL 450 instruction. The `frexp` GLSL Std450 instruction requires taking the `exp` part as an output parameter. This doesn't match up to the WGSL `frexp` method. Instead, we query the WGSL `frexp` and then store the result back into the needed output variable. Bug: 391673570 Change-Id: I73d9a7519fede3b03f3df936f650e57814d09dbb Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/224854 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.