commit | 4ce6f5a346698099705adc2fed8e4e0c43f54eed | [log] [tgz] |
---|---|---|
author | Ryan Harrison <rharrison@chromium.org> | Tue Jul 16 19:11:16 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jul 16 19:11:16 2024 +0000 |
tree | 832e61194a05217a534abf082e79d88b0af71389 | |
parent | 25efed74119a41d6fcae15e85a2086675dbd832b [diff] |
[tint][ir][fuzz] Prevent fuzzer from crashing on malformed vars Fixes: 353475591 Change-Id: If714e760edb743aba6854315bf9e5b210640a72c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/198734 Auto-Submit: Ryan Harrison <rharrison@chromium.org> Commit-Queue: dan sinclair <dsinclair@chromium.org> Commit-Queue: Ryan Harrison <rharrison@chromium.org> Reviewed-by: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.