| // Copyright 2017 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #include "src/dawn/native/SwapChain.h" | |
| #include <utility> | |
| #include <vector> | |
| #include "dawn/native/ObjectType_autogen.h" | |
| #include "dawn/native/ValidationUtils_autogen.h" | |
| #include "src/dawn/common/Constants.h" | |
| #include "src/dawn/native/Device.h" | |
| #include "src/dawn/native/PhysicalDevice.h" | |
| #include "src/dawn/native/Surface.h" | |
| #include "src/dawn/native/Texture.h" | |
| #include "src/utils/compiler.h" | |
| namespace dawn::native { | |
| TextureDescriptor GetSwapChainBaseTextureDescriptor(SwapChainBase* swapChain) { | |
| TextureDescriptor desc; | |
| desc.usage = swapChain->GetUsage(); | |
| desc.dimension = wgpu::TextureDimension::e2D; | |
| desc.size = {swapChain->GetWidth(), swapChain->GetHeight(), 1}; | |
| desc.format = swapChain->GetFormat(); | |
| desc.viewFormats = swapChain->GetViewFormats(); | |
| desc.mipLevelCount = 1; | |
| desc.sampleCount = 1; | |
| return desc; | |
| } | |
| SwapChainBase::SwapChainBase(DeviceBase* device, | |
| Surface* surface, | |
| const SurfaceConfiguration* config) | |
| : mDevice(device), | |
| mWidth(config->width), | |
| mHeight(config->height), | |
| mFormat(config->format), | |
| mUsage(config->usage), | |
| mPresentMode(config->presentMode), | |
| mAlphaMode(config->alphaMode), | |
| mSurface(surface) { | |
| for (wgpu::TextureFormat viewFormat : config->viewFormats) { | |
| if (viewFormat == config->format) { | |
| // Skip our own format, like texture creations does. | |
| continue; | |
| } | |
| mViewFormats.push_back(viewFormat); | |
| } | |
| } | |
| FormatSet SwapChainBase::ComputeViewFormatSet() const { | |
| FormatSet viewFormatSet; | |
| for (wgpu::TextureFormat format : mViewFormats) { | |
| viewFormatSet[GetDevice()->GetValidInternalFormat(format)] = true; | |
| } | |
| return viewFormatSet; | |
| } | |
| SwapChainBase::~SwapChainBase() { | |
| if (mCurrentTextureInfo.texture != nullptr) { | |
| DAWN_CHECK(mCurrentTextureInfo.texture->IsDestroyed()); | |
| } | |
| DAWN_CHECK(!mAttached); | |
| } | |
| void SwapChainBase::DetachFromSurface() { | |
| if (mAttached) { | |
| DetachFromSurfaceImpl(); | |
| mSurface = nullptr; | |
| mAttached = false; | |
| } | |
| } | |
| void SwapChainBase::SetIsAttached() { | |
| mAttached = true; | |
| } | |
| ResultOrError<SurfaceTexture> SwapChainBase::GetCurrentTexture() { | |
| if (mCurrentTextureInfo.texture == nullptr) { | |
| DAWN_TRY_ASSIGN(mCurrentTextureInfo, GetCurrentTextureImpl()); | |
| } | |
| SurfaceTexture surfaceTexture; | |
| surfaceTexture.texture = nullptr; | |
| surfaceTexture.status = mCurrentTextureInfo.status; | |
| // Handle cases where the backend swapchain goes bad and can't return a texture. | |
| if (mCurrentTextureInfo.texture == nullptr) { | |
| return surfaceTexture; | |
| } | |
| SetChildLabel(mCurrentTextureInfo.texture.Get()); | |
| // Check that the return texture matches exactly what was given for this descriptor. | |
| DAWN_CHECK(mCurrentTextureInfo.texture->GetFormat().format == mFormat); | |
| DAWN_CHECK(IsSubset(mUsage, mCurrentTextureInfo.texture->GetUsage())); | |
| DAWN_CHECK(mCurrentTextureInfo.texture->GetDimension() == wgpu::TextureDimension::e2D); | |
| DAWN_CHECK(mCurrentTextureInfo.texture->GetWidth(Aspect::Color) == mWidth); | |
| DAWN_CHECK(mCurrentTextureInfo.texture->GetHeight(Aspect::Color) == mHeight); | |
| DAWN_CHECK(mCurrentTextureInfo.texture->GetNumMipLevels() == 1); | |
| DAWN_CHECK(mCurrentTextureInfo.texture->GetArrayLayers() == 1); | |
| DAWN_CHECK(mCurrentTextureInfo.texture->GetViewFormats() == ComputeViewFormatSet()); | |
| // Calling GetCurrentTexture always returns a new reference. | |
| auto texture = mCurrentTextureInfo.texture; | |
| surfaceTexture.texture = ReturnToAPI(std::move(texture)); | |
| return surfaceTexture; | |
| } | |
| MaybeError SwapChainBase::Present() { | |
| DAWN_TRY(ValidatePresent()); | |
| DAWN_TRY(PresentImpl()); | |
| DAWN_CHECK(mCurrentTextureInfo.texture->IsDestroyed()); | |
| mCurrentTextureInfo.texture = nullptr; | |
| return {}; | |
| } | |
| DeviceBase* SwapChainBase::GetDevice() const { | |
| return mDevice.Get(); | |
| } | |
| uint32_t SwapChainBase::GetWidth() const { | |
| return mWidth; | |
| } | |
| uint32_t SwapChainBase::GetHeight() const { | |
| return mHeight; | |
| } | |
| wgpu::TextureFormat SwapChainBase::GetFormat() const { | |
| return mFormat; | |
| } | |
| const std::vector<wgpu::TextureFormat>& SwapChainBase::GetViewFormats() const { | |
| return mViewFormats; | |
| } | |
| wgpu::TextureUsage SwapChainBase::GetUsage() const { | |
| return mUsage; | |
| } | |
| wgpu::PresentMode SwapChainBase::GetPresentMode() const { | |
| return mPresentMode; | |
| } | |
| wgpu::CompositeAlphaMode SwapChainBase::GetAlphaMode() const { | |
| return mAlphaMode; | |
| } | |
| Surface* SwapChainBase::GetSurface() const { | |
| return mSurface; | |
| } | |
| bool SwapChainBase::IsAttached() const { | |
| return mAttached; | |
| } | |
| wgpu::BackendType SwapChainBase::GetBackendType() const { | |
| return GetDevice()->GetPhysicalDevice()->GetBackendType(); | |
| } | |
| MaybeError SwapChainBase::ValidatePresent() const { | |
| DAWN_TRY(GetDevice()->ValidateIsAlive()); | |
| DAWN_CHECK(mAttached); | |
| DAWN_INVALID_IF(mCurrentTextureInfo.texture == nullptr, | |
| "GetCurrentTexture was not called on %s this frame prior to calling Present.", | |
| this->GetSurface()); | |
| return {}; | |
| } | |
| MaybeError SwapChainBase::ValidateGetCurrentTexture() const { | |
| DAWN_TRY(GetDevice()->ValidateIsAlive()); | |
| DAWN_CHECK(mAttached); | |
| return {}; | |
| } | |
| void SwapChainBase::SetChildLabel(ApiObjectBase* child) const { | |
| child->SetLabel(absl::StrFormat("of %s", this->GetSurface())); | |
| } | |
| } // namespace dawn::native |