commit | 4cf65bcab596fe12b5b72f1f8eab902cea84a5c7 | [log] [tgz] |
---|---|---|
author | Ryan Harrison <rharrison@chromium.org> | Mon Jun 22 20:54:53 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Mon Jun 22 20:54:53 2020 +0000 |
tree | f708fc7deedbbb8d38a2424a48ba11652b9bb134 | |
parent | 92379bff49c226321628c1bbf6d9df10ef9cc189 [diff] |
Rolling 4 dependencies Roll third_party/glslang/ 00965b9fa..839704450 (14 commits) https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang/+log/00965b9fa9a8..839704450200 $ git log 00965b9fa..839704450 --date=short --no-merges --format='%ad %ae %s' 2020-06-22 gleese Update test expected files with new magic number 2020-06-22 gleese Update SPIR-V generator version 2020-06-05 gleese Update test results to expect OpFUnordNotEqual 2020-06-05 gleese Use OpFUnordNotEqual for floating-point != 2020-06-22 johnkslang Update README.md 2020-06-19 bclayton Add kokoro configs for android-ndk and cmake 2020-06-19 bclayton Switch ndk_test from gnustl_static to c++_static 2020-06-17 ShabbyX Add -g0 command line argument 2020-06-16 cepheus Build: use better MSVC subfolder names for the previous build changes. 2020-06-16 cepheus Bump version numbers. 2020-06-16 bclayton Move hlsl/ source to glslang/HLSL/ 2020-06-16 cepheus Bump version. 2020-06-15 bclayton CMake: Fold HLSL source into glslang 2020-06-10 bclayton C Interface: Split SPIR-V C interface to own file Roll third_party/shaderc/ c2ac70797..caa519ca5 (2 commits) https://chromium.googlesource.com/external/github.com/google/shaderc/+log/c2ac70797a38..caa519ca532a $ git log c2ac70797..caa519ca5 --date=short --no-merges --format='%ad %ae %s' 2020-06-17 rharrison Add support for different default/trunks in roll-deps (#1086) 2020-06-15 rharrison Rolling 5 dependencies (#1085) Roll third_party/spirv-cross/ 9e3df69d4..f9ae06512 (12 commits) https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Cross/+log/9e3df69d4e99..f9ae06512ef7 $ git log 9e3df69d4..f9ae06512 --date=short --no-merges --format='%ad %ae %s' 2020-06-22 dsinclair Roll deps and update tests. 2020-06-22 post MSL: Remove the old VertexAttr API. 2020-06-19 cwallez Fix placement of SPIRV_CROSS_DEPRECATED. 2020-06-19 post Fix duplicated initialization for loop variables with initializers. 2020-06-18 post MSL: Add test case for constructing struct with non-value-type array. 2020-06-18 post MSL: Deal with loading non-value-type arrays. 2020-06-18 post MSL: Add tests for array copies in and out of buffers. 2020-06-18 post MSL: Improve handling of array types in buffer objects. 2020-06-18 post Clean up some deprecation warnings when building with Makefile. 2020-06-18 post Remove unused member in MSLShaderInput. 2020-06-13 cdavis MSL: Fix up input variables' vector lengths in all stages. 2020-06-16 post HLSL: Fix texProj in legacy HLSL. Roll third_party/tint/ b8f493005..0c647a889 (15 commits) https://dawn.googlesource.com/tint/+log/b8f4930055df..0c647a8896d1 $ git log b8f493005..0c647a889 --date=short --no-merges --format='%ad %ae %s' 2020-06-22 dneto sample: handle SPIR-V assembly input 2020-06-19 dj2 [spirv-writer] Emit logical and and logical or 2020-06-18 dneto [spirv-reader] Remove orphaned TODOs 2020-06-18 dsinclair Add support for sclamp and uclamp GLSL methods. 2020-06-18 dsinclair [spirv-writer] Add as casts. 2020-06-18 dneto [spirv-reader] Add ConvertFToU, ConvertFToS 2020-06-18 dsinclair [wgsl-reader] Fixup off by 1 bug. 2020-06-17 dneto [spirv-reader] Add mixed scalar/vector/matrix multiply 2020-06-17 dneto [spirv-reader] Add ConvertSToF, ConvertUToF 2020-06-17 dj2 Add GLSL MatrixInverse type determination. 2020-06-17 dneto [spirv-reader] Add vector shuffle 2020-06-17 dj2 Add type determination for GLSL determinant. 2020-06-17 dneto [spirv-reader] Add OpCopyObject 2020-06-17 dj2 [spirv-writer] Only extract composites for non-const constructors. 2020-06-16 dneto [spirv-reader] Add ArrayStride Change-Id: I74d332c0972b2e6e0f4b6cc349d54ea5887b051c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23661 Reviewed-by: Ryan Harrison <rharrison@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.