blob: 4f4e6fdf266a9cabbe7cf08a2502d581937cab0d [file] [log] [blame]
void modf_3b79d5() {
float3 arg_1 = float3(0.0f, 0.0f, 0.0f);
float3 res = modf(float3(0.0f, 0.0f, 0.0f), arg_1);
}
struct tint_symbol {
float4 value : SV_Position;
};
tint_symbol vertex_main() {
modf_3b79d5();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
modf_3b79d5();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
modf_3b79d5();
return;
}